- #Sim city emulator mac iicx archive#
- #Sim city emulator mac iicx full#
- #Sim city emulator mac iicx series#
Rob Landeros (who later formed Trilobyte and did 7th Guest) did the art.Ĭoding on the Amiga was a blast. I did my own art on the Mac (using digitized clay heads) but C-ware wisely redid the art for the Amiga, which had a lot to do with the big sales. I did the first version of King on the Mac in '86 and then ported it to the Amiga and the Apple IIGS.
King was definitely not one of the 10 most influential Amiga games, however, because I rolled my own interactive narrative system - Dramaton ( GDC talk on Dramaton: ) - which was just a little too out there for anyone to replicate. It was Cinemaware's 2nd best-seller in its first 2 years - waaaaay behind sales of Defender of the Crown by Kellyn Beeck (250k units DoC - amazing in '85, 50k KoC - nice in sales in '86). I'm still enormously proud of my Cinemaware game "King of Chicago". To me this was the most influential game on the Amiga, it is my favorite Amiga game of all time. The dragon at the bottom of the dungeon could be killed for a heaping pile of Dragon Steaks. Food was a big issue in the game, you had to manage your food stocks carefully. You could also go down to the 14th level whose only resident was a huge dragon. On the 13th level of the dungeon was the boss, whom you had to capture in a forcecage, a very challenging battle.
#Sim city emulator mac iicx series#
Casting spells involved clicking a series of runes in a particular order, Fireball was Fire then Wing. The first real-time, first person dungeon crawling game. Ah the memories.ĭungeon Master: (comp u ter_game) I remember finding a flying goose and being able to fly across the land. you could die quickly and easily if you weren't careful. Like most old games it was very unforgiving.
#Sim city emulator mac iicx full#
My shoddy descriptions won't do them justice, but two games that were very important to me are missing:Ī giant, continuous world full of quests and tasks to run. I grew up playing games on my dad's Amiga (500 through 4000 over the years). You can refer to this awesome Macintosh models timeline on Wikipedia for old world vs new world ROMS.
#Sim city emulator mac iicx archive#
This is an archive containing all of the most popular Macintosh models ROM files for emulation purposes, ranging from the first 64K ROM from the Mac 128K to the 4MB ROM files from the Bandai Pippin or PowerMac G3, listed below in ROM size, then by release date from oldest to newest.